Apple DragonMachine Learning in Unity — Part 3 of 3Welcome — Whether you survived Part 1 and/or Part 2, or jumped directly here to Part 3!13 min read·Jan 4, 2021----
Apple DragonMachine Learning in Unity — Part 2 of 3In my previous blog, Part 1 in this series, I introduced a bit of history of the use of Artificial Intelligence (AI) and games, and the…7 min read·Jan 2, 2021----
Apple DragonMachine Learning in Unity — Part 1 of 3Normally, I would start with a dev blog followed by a presentation on the same topic. Due to time constraints (yesterday was our final day…8 min read·Jan 1, 2021----
Apple DragonOrganizing a Game Development Team Project — Nova Star 1.0Game developers completed their first team project in 14 days — delivered their MVP on time!17 min read·Dec 23, 2020----
Apple DragonTake the Nova Star 1.0 Challenge (*Free!!*) Space Action Shooter Game on itch.ioGameDev HQ’s Game Developer Internship 2020 sponsored by Aloha Connects Innovation (ACI)/Economic Development Alliance Hawai`i, funded by…5 min read·Dec 21, 2020----
Apple DragonCan Unity Projects Play Nice with GitHub?If you have already started a Unity project and are are ready to start pushing your code to a GitHub repository, check this out. If you…5 min read·Nov 13, 2020----
Apple DragonLinear vs. Gamma, but Why??A few days ago, while learning how to build our Unity project for Windows/Mac OS X/Linux and WebGL, the course (and Unity) instructs us to…3 min read·Nov 12, 2020----
Apple DragonThe 80:20 Rule“Give me six hours to chop down a tree and I will spend the first four sharpening the axe.” — Abraham Lincoln3 min read·Nov 11, 2020--1--1
Apple DragonGit Outta Here!Unity projects are space hogs and GitHub is designed for source code management (not asset storage). Have you been rejected for exceeding…2 min read·Oct 29, 2020----
Apple DragonTip: Comparing TagsIf you search for how to compare a tag in Unity, you’ll find two ways to do this. Both work, but one may be more efficient in the long run.1 min read·Oct 29, 2020----